Keeper of the Realms
Info
| Genre |
Precision Platformer |
| Release Date |
February 2019 |
| Engine |
Custom (C Processing) |
| Programming Language |
C |
| My Role |
Engine Programmer |
| Team Size |
3 members |
| Development Time |
3 months |
Contributions
- Created game object system to reduce code repetition
- Axis-aligned bounding box collision detection and resolution
- Level generation using csv files genereated from Tiled
- Player controller using acceleration and with various abilities
- Parallax system for background landscapes
Download
Keeper of the Realms is free on the DigiPen Game Gallery.